Computer Science

2015-16 General Catalog

Baskin School of Engineering
(831) 459-2158
http://www.soe.ucsc.edu

Program Statement | Course Descriptions


Faculty and Professional Interests

Professor

Martín Abadi, Emeritus

Dimitris Achlioptas
Analysis of algorithms, machine learning, random structures

Luca de Alfaro
Reputation systems, crowdsourcing, game theory, formal methods

Scott A. Brandt
Operating systems, storage systems, real-time systems

James E. Davis
Information and Communication Technologies for Development (ICTD), technology for global social issues, human computation, computational photography, computer vision, computer graphics

Cormac Flanagan
Programming languages, computer security, web programming, concurrency, verification, type systems, dynamic analysis

Lise Getoor
Machine learning, reasoning under uncertainty, analysis of graphs and networks, artificial intelligence, databases, information integration, visual analytics, data science

David P. Helmbold
Machine learning, computational learning theory, analysis of algorithms

Harry D. Huskey, Emeritus

Phokion G. Kolaitis
Baskin Distinguished Professor

Principles of database systems, logic in computer science, and computational complexity

Robert A. Levinson, Emeritus

Suresh K. Lodha
Data analytics and visualization, vision, innovation, technology for social good

Darrell D. E. Long
Kumar Malavalli Endowed Chair in Storage Systems

Data storage systems, distributed computing, operating systems, performance evaluation, reliability, cyber security, data science, multimedia

Charles E. McDowell
Programming languages, parallel computing, and computer science education

Ethan L. Miller,
Symantec Presidential Chair for Storage and Security

Archival storage; non-volatile memory and next-generation storage; storage security and reliability; file system metadata and search, computer security; scalable and distributed systems

Alex T. Pang
Uncertainty visualization, tensor visualization, scientific visualization, comparative visualization, collaboration software, virtual reality interfaces

Ira Pohl, Emeritus

Wang-Chiew Tan
Data management, data integration and exchange, data provenance, crowdsourcing, and scientific databases

R. Michael Tanner, Emeritus

Allen Van Gelder
Logic programming algorithms, parallel algorithms, complexity, programming languages, automated theorem proving, scientific visualization

S.V.N. Vishwanathan
Analysis of algorithms, optimization for machine learning, structural prediction

Marilyn Walker (joint with Computational Media)
Dialogue systems, natural language processing, computer games, human-computer interaction, machine learning, artificial intelligence

Manfred K. Warmuth
Online learning, machine learning, statistical decision theory, game theory, analysis of algorithms

Assistant Professor

Seshadhri Comandur
Sublinear algorithms, theoretical foundations for massive data, social network analysis

Acting Assistant Professor

Peter Alvaro
Data management systems, distributed systems, logic programming

Visiting Professor

Neoklis Polyzotis
Databases, online database turning, crowdsourcing, and scientific data management

Adjunct Professor

Carlos Maltzahn
Scalable file system data and metadata management, storage Quality of Service (QoS), data management games, network intermediaries, information retrieval and cooperation dynamics

Linda Werner
Software engineering, computer science education, children and computer game creation, testing, increasing diversity in computer science

Associate Adjunct

Balder ten Cate
Data management, logic, algorithms, and complexity

Thomas Schwarz
Reliability and security in storage systems

Lecturer

Wesley Mackey
Compiler construction, programming languages

Patrick Tantalo
Graph theory, combinatorics, optimization, algorithms

♦ ♦ ♦

Lawrence Andrews (Film and Digital Media)
Documentary, sound, animation, installation

Alexandre Brandwajn, Emeritus (Computer Engineering)

Pak K. Chan, Emeritus (Computer Engineering)

Gabriel Elkaim (Computer Engineering)
Embedded systems; robust software architectures for real-time reactive systems; sensor fusion; guidance, navigation, and control (GNC) system identification; robust and advanced control schemes; feedback control systems; robotics; unmanned autonomous vehicles (UAVs); and cooperative control

F. Joel Ferguson (Computer Engineering)
Fault diagnosis, failure analysis, logic fault modeling, digital test pattern generation, design-for-test of digital circuits and systems

J. J. García-Luna-Aceves (Computer Engineering; Technology Management)
Jack Baskin Chair of Computer Engineering
Principles of computer communication, Internet, mobile and pervasive computing, wireless networks, information centric networks, network science

David Haussler (Biomolecular Engineering)
Bioinformatics, genomics, computational genomic data analysis, molecular evolution and comparative genomics, genomic and clinical data sharing and standards, cancer genomics, neurodevelopment, stem cell research, immunogenomics, information theory, pattern recognition, machine learning, artificial intelligence, information theory, theoretical computer science

Richard Hughey (Biomolecular Engineering; Computer Engineering)
Computer architecture, parallel processing, computational biology

Arnav Jhala (Computational Media)
Artificial Intelligence: storytelling in games, intelligent machinima generation, smart graphics, and intelligent user interfaces

Kevin Karplus (Biomolecular Engineering)
Genome assembly from next-generation sequence data (Formerly protein structure prediction), signal processing and statistics for nanopore signals

Tracy Larrabee (Computer Engineering)
Test-pattern simulation and generation, fault modeling, fault diagnosis, design verification, technical writing, logic simulation

Patrick E. Mantey (Computer Engineering; Technology Management)
Jack Baskin Chair of Computer Engineering
Multimedia systems, digital signal processing, sensor systems and networks, real-time monitoring and control, image systems, image processing, visualization, geographic information systems, decision support systems

Michael Mateas (Computational Media)
Artificial Intelligence (AI) for art and entertainment, game AI, AI and creativity, AI-based interactive storytelling, autonomous characters

Katia Obraczka (Computer Engineering)
Computer networks, distributed systems, operating systems, Internet information systems, mobile computing, wireless networks

Warren Sack (Film and Digital Media)
Software design and media theory

Martine D. F. Schlag (Computer Engineering)
VLSI design tools and algorithms, VLSI theory, field-programmable gate arrays, FPGA-based computing engines

Barry Sinervo (Ecology and Evolutionary Biology)
Animal behavior, evolution, physiological ecology

Anujan Varma (Computer Engineering)
Computer networking, computer architecture, optical networks

Noah Wardrip-Fruin (Computational Media)
Digital media, computer games, electronic literature, software studies

E. James Whitehead Jr. (Computational Media)
Software engineering, software evolution, software bug prediction, level design in computer games, procedural content generation

W. Todd Wipke, Emeritus (Chemistry and Biochemistry)

Revised: 09/01/15