Computational Media
2015-16 General Catalog
Baskin School of Engineering
(831) 459-2158
http://www.soe.ucsc.edu
Program Statement | Course Descriptions | Games Courses
Faculty and Professional Interests
Professor
Katherine Isbister
Games and human computer interactions, computer game character design, game user research
Michael Mateas
Artificial Intelligence (AI) for art and entertainment, game AI, AI and creativity, AI-based interactive storytelling, autonomous characters
Marilyn Walker (joint with Computer Science)
Dialogue systems, natural language processing, computer games, human-computer interaction, machine learning, artificial intelligence
Noah Wardrip-Fruin
Digital media, computer games, electronic literature, software studies
E. James Whitehead Jr.
Software engineering, software evolution, software bug prediction, level design in computer games, procedural content generation
Associate Professor
Arnav Jhala
Artificial Intelligence: storytelling in games, intelligent machinima generation, smart graphics, and intelligent user interfaces
Sri Kurniawan (joint with Computer Engineering)
Human-computer interaction; human factors and ergonomics; accessibility; assistive technology; usability; empirical studies; human-centered design
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Suresh K. Lodha (Computer Science)
Data analytics and visualization, vision, innovation, technology for social good
Warren Sack (Professor, Film and Digital Media)
Theory and practice of digital media. Software design and media theory
Revised: 09/01/15