Computer Science
2014-15 General Catalog
Baskin School of Engineering
(831) 459-2158
http://www.soe.ucsc.edu
Program Description | Course Descriptions | Games and Playable Media Courses
Faculty and Professional Interests
Professor
Martín Abadi, Emeritus
Dimitris Achlioptas
Analysis of algorithms, machine learning, random structures
Luca de Alfaro
Reputation systems, crowdsourcing, game theory, formal methods
Scott A. Brandt
Operating systems, storage systems, real-time systems
Cormac Flanagan
Programming languages, computer security, web programming, concurrency, verification, type systems, dynamic analysis
Lise Getoor
Machine learning, reasoning under uncertainty, analysis of graphs and networks, artificial intelligence, databases, data integration, visual analytics, data science
David P. Helmbold
Machine learning, computational learning theory, analysis of algorithms
Harry D. Huskey, Emeritus
Phokion G. Kolaitis, Distinguished Professor of Computer Science
Principles of database systems, logic in computer science, and computational complexity
Robert A. Levinson, Emeritus
Suresh K. Lodha
Data analytics and visualization, vision, innovation, technology for social good
Darrell D. E. Long, Kumar Malavalli Endowed Professor
Data storage systems, distributed computing, operating systems, performance evaluation, reliability, cyber security, data science, multimedia
Michael Mateas
Artificial Intelligence (AI) for art and entertainment, game AI, AI and creativity, AI-based interactive storytelling, autonomous characters
Charles E. McDowell
Programming languages, parallel computing, and computer science education
Ethan L. Miller
Archival storage systems, non-hierarchical file systems and metadata management, non-volatile memory and next-generation storage, scalable file systems, reliable and secure storage, distributed systems, information retrieval, and computer security
Alex T. Pang
Uncertainty visualization, tensor visualization, scientific visualization, comparative visualization, collaboration software, virtual reality interfaces
Ira Pohl, Emeritus
Neoklis Polyzotis
Databases, online database turning, crowdsourcing, and scientific data management
Wang-Chiew Tan
Database systems: data provenance, information integration
R. Michael Tanner, Emeritus
Allen Van Gelder
Logic programming algorithms, parallel algorithms, complexity, programming languages, automated theorem proving, scientific visualization
S.V.N. Vishwanathan
Analysis of algorithms, optimization of machine learning, structure prediction
Marilyn Walker
Dialogue systems, natural language processing, computer games, human-computer interaction, machine learning, artificial intelligence
Manfred K. Warmuth
Online learning, machine learning, statistical decision theory, game theory, analysis of algorithms
E. James Whitehead Jr.
Software engineering, software evolution, software bug prediction, level design in computer games, procedural content generation
Associate Professor
James E. Davis
Information and Communication Technologies for Development (ICTD), technology for global social issues, human computation, computational photography, computer vision, computer graphics
Noah Wardrip-Fruin
Digital media, computer games, electronic literature, software studies
Assistant Professor
Arnav Jhala
Artificial Intelligence: storytelling in games, intelligent machinima generation, smart graphics, and intelligent user interfaces
Seshadhri Comandur
Sublinear algorithms, theoretical foundations for massive data, social network analysis
Adjunct Professor
Brenda Laurel
Human-computer interaction and experience design, immersive and augmented reality environments, dramatic theory and interaction design, game design, gender and technology, interaction and the natural world
Linda Werner
Software engineering, computer science education, children and computer game creation, testing, increasing diversity in computer science
Associate Adjunct
Carlos Maltzahn
Scalable file system data and metadata management, storage Quality of Service (QoS), data management games, network intermediaries, information retrieval and cooperation dynamics
Balder ten Cate
Data management, logic, algorithms, and complexity
Thomas Schwarz
Reliability and security in storage systems
Assistant Adjunct Professor
Thomas Kroeger
Predictive systems, network layer security protocols, large system monitoring
Lecturer
Wesley Mackey
Compiler construction, programming languages
Patrick Tantalo
Graph theory, combinatorics, optimization, algorithms
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Lawrence Andrews (Film and Digital Media)
Film and video production, documentary, installation and media art, sound, animation
Alexandre Brandwajn, Emeritus (Computer Engineering)
Pak K. Chan, Emeritus (Computer Engineering)
Gabriel Elkaim
Embedded systems; robust software architectures for real-time reactive systems; sensor fusion; guidance, navigation, and control (GNC) system identification; robust and advanced control schemes; feedback control systems; robotics; unmanned autonomous vehicles (UAVs); and cooperative control
F. Joel Ferguson (Computer Engineering)
Fault diagnosis, failure analysis, logic fault modeling, digital test pattern generation, design-for-test of digital circuits and systems
J. J. García-Luna-Aceves (Computer Engineering)
Chair of Computer Engineering
Jack Baskin Endowed Professor of Computer Engineering
Director of Networking Sciences Institute
Principles of computer communication, Internet, mobile and pervasive computing, wireless networks, information centric networks, network science
David Haussler (Biomolecular Engineering; Investigator, Howard Hughes Medical Institute; Director, Center for Biomolecular Science and Engineering; Distinguished Professor, Biomolecular Engineering; Director, Cancer Genomics Hub; Scientific Co-Director, California Institute for Quantitative Biosciences [QB3]; Consulting Professor, Biopharmaceutical Sciences, Stanford Medical School; Consulting Professor, Biopharmaceutical Sciences, UC San Francisco)
Bioinformatics, genomics, computational genomic data analysis, molecular evolution and comparative genomics, genomic and clinical data sharing and standards, cancer genomics, neurodevelopment, stem cell research, immunogenomics, information theory, pattern recognition, machine learning, artificial intelligence, information theory, theoretical computer science
Richard Hughey (Biomolecular Engineering and Computer Engineering)
(Vice Provost and Dean of Undergraduate Education)
Computer architecture, parallel processing, computational biology
Kevin Karplus (Biomolecular Engineering)
Genome assembly from next-generation sequence data (Formerly protein structure prediction), signal processing and statistics for nanopore signals
Tracy Larrabee (Computer Engineering)
Test-pattern simulation and generation, fault modeling, fault diagnosis, design verification, technical writing, logic simulation
Patrick E. Mantey (Computer Engineering)
(Baskin Professor of Computer Engineering)
Multimedia systems, digital signal processing, sensor systems and networks, real-time monitoring and control, image systems, image processing, visualization, geographic information systems, decision support systems
Katia Obraczka (Computer Engineering)
Computer networks, distributed systems, operating systems, Internet information systems, mobile computing, wireless networks
Warren Sack (Film and Digital Media)
Software design and media theory
Martine D. F. Schlag (Computer Engineering)
VLSI design tools and algorithms, VLSI theory, field-programmable gate arrays, FPGA-based computing engines
Barry Sinervo (Ecology and Evolutionary Biology)
Animal behavior, evolution, physiological ecology
Anujan Varma (Computer Engineering)
Computer networking, computer architecture, optical networks
W. Todd Wipke, Emeritus (Chemistry and Biochemistry)
Revised: 09/01/14